Perfect dark zero2/18/2023 ![]() ![]() ![]() One of the shows I was working on was a show called Harry and the Hendersons and I thought I could write a script. I worked eight years doing production coordinator work and then eventually moved my way up to post-production and associate producer on a few projects. I actually started as a tour guide at Universal and then moved from being a tour guide to being below the line in television and film production. My background was starting in traditional media. JZP: My name is John Zuur Platten, but everybody calls me JZP. Please introduce yourself and tell us a little bit about yourself. ROH: You’ve enjoyed a twenty-year career in the entertainment industry writing for video games, film, television, digital media, and books. ROH: Hi John! Thanks for accepting our request for an interview. We recently sat down with the writer and director of Fear Effect, John Zuur Platten, to talk about his prolific career, how he came to be involved in the videogame industry, and his role in the development of the genre-bending action-adventure survival horror game. Its story and gameplay still hold up after multiple playthroughs and the game is just as compelling as when it was first released. ![]() ![]() In the twenty-plus years since its release, Fear Effect has lost none of its potency. Its cast of morally grey antiheroes and ultra-violence helped to set it apart from the crowd, even in a landscape where M-Rated games were becoming the norm. Since there are no health power-ups in the game, players must regain health by performing well in stressful situations, like doing well in gunfights, solving puzzles, or sneak-killing enemies.įear Effect recontextualized the traditional action-adventure and survival horror genres by embracing its mature themes and exploiting its unique gameplay and visual style. When the player is damaged, the green line of the EKG will pulse faster and turn red. The game’s title refers to the player’s life bar, a “Fear Meter” that resembles a pulsing EKG. The game has a slick anime aesthetic and features cel-shaded characters against looping full-motion video backgrounds, rather than static pre-rendered ones that were the standard at the time. Players can also interact with a variety of NPCs and solve puzzles logically integrated with the world of the game. In addition to taking enemies head-on, players sometimes have the option to sneak up on them for a stealth kill. Throughout the game’s four discs, players alternate between the three main characters Hana, Glas, and Deke on their mission to retrieve Wee Ming. What begins as a simple snatch and grab, becomes a mission more important than any of them could have imagined. Wee Ming Lam, the daughter of a powerful Triad boss has disappeared, and a team of mercenaries plans to find the girl and hold her for ransom before her father’s men can locate her. Developed by Kronos Digital Entertainment and published by Eidos Interactive, the game would go on to become a cult classic, spawning a prequel in 2001, a Kickstarter-backed sequel in 2016, and an upcoming reimagining for modern platforms.įear Effect takes place in a dark, futuristic version of Hong Kong. On February 24th, 2000, the action-adventure horror game Fear Effect was released in North America for the original PlayStation. ![]()
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